I am currently working as a digital sculptor for Privateer Press in Bellevue, WA. My duties include building 3d models from concept art for rapid prototyping which then goes to production for tabletop miniature games. Privateer Press is one of the largest miniature game companies in the world and are the creative force behind Warmachine, Hordes, and a variety of other games.
Previously I have done digital modeling for a variety of tabletop games and illustrations for printed game rulebooks including: Sedition Wars, AEWWII, AEBounty, Pulp City, Raging Heroes, and several others that have not been released.